Spirited Away 2D to 3D Match
This work was the outcome of a collaboration between myself and two other artists. I was responsible for lighting, architectural modeling, layout, and screen texturing, as well as leading the project. It was a challenge working from a hand-drawn frame--especially when matching perspective. Overall, this project gave me a much deeper understanding of the relationship between light color and shading.
Software Used
-
Maya
-
Arnold
-
Nuke
-
Substance Painter
-
Photoshop